- Open a New Image>102(W) x 116(H) Pixels; Resolution 72.000 Pixels/inch; Background Colour Black;
Image Type 16.7 Million Colours (24bit)>OK.
- Colour/Materials Pallette>Styles - Foreground/Stroke Solid Colour Black;Styles - Background/Fill Solid
Colour Left click on colour swatch and choose any colour but NOT black.
- Image>Add Borders>Symmetric Unchecked; Top 5; Bottom 15; Left 5 ; Right 5>OK.
{{Write down the original mega image size of 102(W) x 116(H)pixels and the Top 5 and Left 5 ;
as these tell you the number of pixels in from the left edge and down from the top edge that the mega avatar starts in the frame-
and you will need them when you import the frame into Xion Headmaker Program to make your Gamehead.}}

The Black Section will be replaced by your Avatar Mega when you open the Gamehead. The area we
are interested in is the border area which will be your frame.
- Select you Magic Wand Tool>Tool Options Pallette> Match Mode RGB Value; Tolerance 0; Feather 0; Sample
Merged Unchecked - NOW -
Left click inside the grey border area to select it.
- Select your Floodfill Tool>Blend Mode Normal; Match Mode None; Opacity 100; Sample Merged Unchecked.
- Colour/Materials Pallette>Styles -Foreground/Stroke> Click on drop down arrow on the colour swatch and select
Gradient[the 2nd choice button]; Left click on the gradient Colour Swatch - Angle 45; Repeats 1;
Left click on gradient colour swatch dropdown menu and Select Metallic; Invert Gradient Unchecked>OK.
- Left click inside the selected border area of your image to floodfill it with your chosen metallic gradient.
- Effects>3dEffects> Inner Bevel>Column 1 - Row 2; Width 4; Depth 1; Smoothness & Ambience both 0; Shininess
40; Angle 315; Intensity & Elevation both 40; Left click on Light Colour Swatch and Select White>OK.
- Selections>Select None.
- Layers>New Raster Layer.
- View>Zoom In by 1 - to make next steps easier to do.
- Select Text Tool>Left click at top left of your image in the gradient border>Font Name Ariel Black; Script Western;
Size 8; Kerning & Leadin both 0; Auto Kern Unchecked; Floating & Antialias both Checked; Styles/Stroke Null;
Styles/Fill - Left click on colour swatch and select Black; Textures/Stroke and Fill both Null;
Type a row of 28 dots in Text Box>OK.
- While Marquee wriggling around dots position them centrally in the top border 1 Pixel down from the top and
1 pixel in from each side.
- Selections>select None.
- Layers>Duplicate.
- Image>Flip - to place a row of dots along bottom of image.
- Layers>New Raster Layer.
- With Text Tool still selected>left click back on image again>In text box add 4 more dots to the row already there [32 in all]>OK.
- While Marquee still wriggling around dots
Image>Rotate>Direction Right Checked; Degrees 90 Checked; All layers Unchecked>OK.
- Centrally align dots down left side 1 Pixel in from left edge.
- Selections>select None.
- Layers>Duplicate.
- Image>Mirror - to place a row of dots down right side of image.
- Layers>New Raster Layer.
- With Text Tool still selected>Left click in bottom border left side> Change size to 10; In text box type
your name in lowercase>OK.
- While Marquee wriggling around letters position it as in image below.
- Selections>select None.
- Layers>New Raster Layer.
- With Text Tool still selected> Left click in bottom border at end of your name>Change Size to 22;
Styles/Stroke Black; Styles/Fill Null; Antialias Unchecked; All other settings as before; In text box type as many dots
as you need to fill the gap from name to right border [ in my case it was 5 ]>OK.
- While Marquee wriggling around dots position them as in image below.
- Layers>Merge>Merge All (Flatten)
Now we have made and saved our Frame let's Make our Gamehead.
You can download Xion Headmaker from a number of sites just enter Xion Headmaker into your browser's search
engine.
- Open Xion Headmaker ( there is also another Headmaker Program called Genesis but I have not used it.)
- Click on game of choice from selection at top right I chose 'NONE'.
- Head Name - give your head a name.
- List Name - I use the same name as Head Name - The List name is the name that will appear in the
games list in VP.
- Click on writing that says ' Click here to configure the head's layout.
- Click on GIF - top right of PopUp.
- In next PopUp navigate to where you saved your frame image and highlight it to select it>Open.
- Right Click in the black area under seat name>Click on Add Seat manually.
- X = 5; Y = 5; Width = 102; Height = 116>Done.
- Click on Done again.
- Click on Create OCX button at bottom right and in PopUp navigate to C:Programfiles/vplaces or vpyak double click to open it;
double click on games folder; In File name put List Name you chose before>Save.
- In Head Created PopUp that appears>Click on YES to register the head with your system so that it will
work in VP.
- Time to go play and experiment with the things you have learned today ....
Have fun .... woven
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